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	<title>Pixel Thread</title>
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	<link>http://www.pixelthread.co.uk</link>
	<description>It's not all digital...</description>
	<pubDate>Mon, 23 Jun 2008 15:07:08 +0000</pubDate>
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	<language>en</language>
			<item>
		<title>London International Music Show</title>
		<link>http://www.pixelthread.co.uk/2008/06/12/london-international-music-show/</link>
		<comments>http://www.pixelthread.co.uk/2008/06/12/london-international-music-show/#comments</comments>
		<pubDate>Thu, 12 Jun 2008 09:39:57 +0000</pubDate>
		<dc:creator>Sam</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.pixelthread.co.uk/?p=72</guid>
		<description><![CDATA[
We’ve been working with Think Again and London International Music Show to produce an interactive element to the event. The big and bold site is designed to be projected onto a screen during the show, and continuously updated with new video and audio content captured by a team of reporters.
www.showblog.co.uk
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.pixelthread.co.uk/wp-content/uploads/2008/06/lims1.jpg" rel="lightbox[72]"><img class="alignnone size-medium wp-image-70" title="London International Music Show" src="http://www.pixelthread.co.uk/wp-content/uploads/2008/06/lims1-400x282.jpg" alt="" width="400" height="282" /></a></p>
<p>We’ve been working with Think Again and London International Music Show to produce an interactive element to the event. The big and bold site is designed to be projected onto a screen during the show, and continuously updated with new video and audio content captured by a team of reporters.</p>
<p><a href="http://www.showblog.co.uk" target="_blank">www.showblog.co.uk</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.pixelthread.co.uk/2008/06/12/london-international-music-show/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Firefox for mobile</title>
		<link>http://www.pixelthread.co.uk/2008/06/11/firefox-for-mobile/</link>
		<comments>http://www.pixelthread.co.uk/2008/06/11/firefox-for-mobile/#comments</comments>
		<pubDate>Wed, 11 Jun 2008 20:11:48 +0000</pubDate>
		<dc:creator>Sam</dc:creator>
		
		<category><![CDATA[design]]></category>

		<category><![CDATA[user experience]]></category>

		<category><![CDATA[ux]]></category>

		<category><![CDATA[mobile]]></category>

		<guid isPermaLink="false">http://www.pixelthread.co.uk/?p=73</guid>
		<description><![CDATA[
Firefox Mobile Concept Video from Aza Raskin on Vimeo.
&#8220;User experience is the most important aspect of having a compelling mobile product.&#8221;
Full details on Aza Raskin&#8217;s blog here
]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="241" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.vimeo.com/moogaloop.swf?clip_id=1152218&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="241" src="http://www.vimeo.com/moogaloop.swf?clip_id=1152218&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
<a href="http://www.vimeo.com/1152218?pg=embed&amp;sec=1152218">Firefox Mobile Concept Video</a> from <a href="http://www.vimeo.com/user532161?pg=embed&amp;sec=1152218">Aza Raskin</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1152218">Vimeo</a>.</p>
<blockquote><p>&#8220;User experience is the most important aspect of having a compelling mobile product.&#8221;</p></blockquote>
<p><a href="http://azarask.in/blog/post/firefox-mobile-concept-video/" target="_blank">Full details on Aza Raskin&#8217;s blog here</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.pixelthread.co.uk/2008/06/11/firefox-for-mobile/feed/</wfw:commentRss>
		</item>
		<item>
		<title>&#8220;The internet isn’t just for computer users&#8230;&#8221;</title>
		<link>http://www.pixelthread.co.uk/2008/05/21/the-internet-isn%e2%80%99t-just-for-computer-users/</link>
		<comments>http://www.pixelthread.co.uk/2008/05/21/the-internet-isn%e2%80%99t-just-for-computer-users/#comments</comments>
		<pubDate>Wed, 21 May 2008 19:57:55 +0000</pubDate>
		<dc:creator>Sam</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.pixelthread.co.uk/?p=67</guid>
		<description><![CDATA[
&#8230;just like town planning and architecture isn’t just for architects and art lovers, the internet isn’t just for computer users and developers
In this article on Boxes and Arrows - UX Design-Planning Not One-man Show - there&#8217;s an interesting diagram showing how user experience design fits into the overall design process.
Sometimes it&#8217;s hard to draw lines [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://www.boxesandarrows.com/assets/custom/484/banda_logo.gif" alt="boxes and arrows logo" /></p>
<blockquote><p>&#8230;just like town planning and architecture isn’t just for architects and art lovers, the internet isn’t just for computer users and developers</p></blockquote>
<p>In this article on Boxes and Arrows - <a href="http://www.boxesandarrows.com/view/ux-design-planning">UX Design-Planning Not One-man Show</a> - there&#8217;s an interesting diagram showing how user experience design fits into the overall design process.</p>
<p>Sometimes it&#8217;s hard to draw lines between the different elements of design, particularly if you are used to working in small teams.</p>
]]></content:encoded>
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		<item>
		<title>Nintendo Wii Whiteboard</title>
		<link>http://www.pixelthread.co.uk/2008/05/09/nintendo-wii-whiteboard/</link>
		<comments>http://www.pixelthread.co.uk/2008/05/09/nintendo-wii-whiteboard/#comments</comments>
		<pubDate>Fri, 09 May 2008 14:00:19 +0000</pubDate>
		<dc:creator>Sam</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.pixelthread.co.uk/?p=63</guid>
		<description><![CDATA[
Johnny Lee demos his amazing Wii Remote hacks, which hack the $40 game piece into a digital whiteboard, a touchscreen, and a head-mounted 3-D viewer.
]]></description>
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<p>Johnny Lee demos his amazing Wii Remote hacks, which hack the $40 game piece into a digital whiteboard, a touchscreen, and a head-mounted 3-D viewer.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.pixelthread.co.uk/2008/05/09/nintendo-wii-whiteboard/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Nintendo Wii User Experience</title>
		<link>http://www.pixelthread.co.uk/2008/05/09/nintendo-wii-user-experience/</link>
		<comments>http://www.pixelthread.co.uk/2008/05/09/nintendo-wii-user-experience/#comments</comments>
		<pubDate>Fri, 09 May 2008 08:57:18 +0000</pubDate>
		<dc:creator>Sam</dc:creator>
		
		<category><![CDATA[user experience]]></category>

		<category><![CDATA[ux usability wii user experience]]></category>

		<guid isPermaLink="false">http://www.pixelthread.co.uk/?p=62</guid>
		<description><![CDATA[So I finally succumbed and bought a Wii. You have to understand it&#8217;s not for me, it&#8217;s for the family! Well that&#8217;s how I justified it anyway.
My five year old boy is a big fan of miniclip (a big flash games site) and rather than him spending time there on his own, mouse clicking away, [...]]]></description>
			<content:encoded><![CDATA[<p>So I finally succumbed and bought a Wii. You have to understand it&#8217;s not for me, it&#8217;s for the family! Well that&#8217;s how I justified it anyway.</p>
<p>My five year old boy is a big fan of <a href="http://www.miniclip.com" target="_blank">miniclip</a> (a big flash games site) and rather than him spending time there on his own, mouse clicking away, I thought it would be good to have a more social way of playing games.</p>
<p>I love the fact that playing a game on the Wii tends to mean you&#8217;re moving about, stretching, reaching and swinging arms. This is good for a boy I think.</p>
<p>The Wii fit closed the deal. Now the Wii wouldn&#8217;t just be for the kids, myself and Mrs could hop on board! And then I discovered that there&#8217;s a Wii specific version of iPlayer, so we could have iPlayer in our living room. Want became need.</p>
<p><strong>Ease of use</strong></p>
<p>So far so good. We&#8217;re still discovering it really, but one thing that&#8217;s particularly struck me is the ease of use and the overall experience of using the console. I&#8217;ve never owned a games console before, so it was great using an operating system that wasn&#8217;t designed by Microsoft!</p>
<p>Screens are simple and intuitive. Buttons are big and there are few of them. Choices are usually kept down to two or three. This simplicity is the key to the Wii&#8217;s success. My boy has quickly got to grips with it.</p>
<p><strong>Hand Controller</strong></p>
<p>The hand controller which works as a pointer on the screen give a satisfying judder when you &#8216;mouseover&#8217; a button or clickable item. It even has a small speaker which contributes to making the experience as immersive as possible.</p>
<p><strong>Sounds</strong></p>
<p>Much thought has gone into the sounds which are a key component of the Wii experience. For example the Wii fit board gives a little mouse-type squeak when you step on it - cue much five year old hilarity! When browsing the web, zooming in on a page gives a satisfying swoosh, zooming out reverses the sound. Cue much zooming!</p>
<p><strong>iPlayer</strong></p>
<p>Using the Wii for iPlayer is easy once you know how. You have to install a version of Opera browser and navigate to the iPlayer site on the BBC. You can then zoom in to view full screen and hide the browser furniture. Quality isn&#8217;t fantastic as it&#8217;s using version 7 of Flash for various reasons, but it&#8217;s perfectly watchable.</p>
<p><strong>Usability</strong></p>
<p>Despite the amount of thought that&#8217;s clearly gone into the Wii, there are a couple of very obvious usability issues which I&#8217;d have though user testing would have caught immediately:</p>
<ul>
<li>When you&#8217;re playing a game and you want to return to the game homepage, the options presented are &#8216;Continue Playing&#8217; or &#8216;Reset&#8217;. To me, reset means clear all data and start again rather than return to game home.</li>
</ul>
<ul>
<li>In the web browser there&#8217;s no obvious way of saving to favourites. We discovered  that you have to press the favourites button twice. And there are a few other small issues.</li>
</ul>
<p><strong>Just like coka-cola</strong></p>
<p>But overall after a weekend of testing with our inlaws and their boy, Wii&#8217;re loving it!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.pixelthread.co.uk/2008/05/09/nintendo-wii-user-experience/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Designing for 1024×768</title>
		<link>http://www.pixelthread.co.uk/2008/05/08/designing-for-1024%c3%97768-or-1000-pixel-screen-resolution/</link>
		<comments>http://www.pixelthread.co.uk/2008/05/08/designing-for-1024%c3%97768-or-1000-pixel-screen-resolution/#comments</comments>
		<pubDate>Thu, 08 May 2008 23:06:32 +0000</pubDate>
		<dc:creator>Sam</dc:creator>
		
		<category><![CDATA[design]]></category>

		<category><![CDATA[usability]]></category>

		<category><![CDATA[user experience]]></category>

		<category><![CDATA[ux]]></category>

		<category><![CDATA[ux usability user-experience design]]></category>

		<guid isPermaLink="false">http://pixelthread.co.uk/?p=26</guid>
		<description><![CDATA[
An article I&#8217;ve written on designing websites to work effectively at 1024&#215;768 screen resolution is published in this month&#8217;s .Net magazine and on bbctraining.com (which also includes sample template files to download): Designing sites for 1024&#215;768
]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-65" title="net magazine cover" style="float:left; padding:0px 10px 0px 0px" src="http://www.pixelthread.co.uk/wp-content/uploads/2008/05/net176cover130.jpg" alt="" width="130" height="169" /></p>
<p>An article I&#8217;ve written on designing websites to work effectively at 1024&#215;768 screen resolution is published in this month&#8217;s <a href="http://www.netmag.co.uk/" target="_blank">.Net magazine</a> and on bbctraining.com (which also includes sample template files to download): <a href="http://www.bbctraining.com/tott-designing-for-1024x768.asp" target="_blank">Designing sites for 1024&#215;768</a></p>
]]></content:encoded>
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		<item>
		<title>Progressive enhancement</title>
		<link>http://www.pixelthread.co.uk/2008/04/22/progressive-enhancement/</link>
		<comments>http://www.pixelthread.co.uk/2008/04/22/progressive-enhancement/#comments</comments>
		<pubDate>Tue, 22 Apr 2008 16:06:32 +0000</pubDate>
		<dc:creator>Sam</dc:creator>
		
		<category><![CDATA[coding]]></category>

		<category><![CDATA[code]]></category>

		<category><![CDATA[dev]]></category>

		<guid isPermaLink="false">http://www.pixelthread.co.uk/?p=57</guid>
		<description><![CDATA[Progressive enhancement is a way of building websites that emphasises accessibility, semantic markup, with external stylesheet and javascript.
I dropped the phrase into a conversation with Adam (top notch interface developer) recently. He hadn&#8217;t heard the term, so I explained and he said:
&#8220;Ah - you mean a well built website!&#8221;
Of course, he&#8217;s right. When the term [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://en.wikipedia.org/wiki/Progressive_Enhancement" target="_blank">Progressive enhancement</a> is a way of building websites that emphasises accessibility, semantic markup, with external stylesheet and javascript.</p>
<p>I dropped the phrase into a conversation with Adam (top notch interface developer) recently. He hadn&#8217;t heard the term, so I explained and he said:</p>
<p>&#8220;Ah - you mean a well built website!&#8221;</p>
<p>Of course, he&#8217;s right. When the term &#8216;Progressive Enhancement&#8217; first showed up, it wasn&#8217;t necessarily accepted that this was the best way to build sites. But over the past few years the internet has grown up and sites that are built to these standards have become a lot more commonplace.</p>
<p>The very term &#8217;standards&#8217; implies a lack of creativity, but this isn&#8217;t the case. There&#8217;s a very good book called <a href="http://www.amazon.co.uk/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.co.uk%2FWeb-Standards-Creativity-Innovations-Scripting%2Fdp%2F1590598032&amp;tag=bayodr-21&amp;linkCode=ur2&amp;camp=1634&amp;creative=6738">Web Standards Creativity</a> all about getting creative with code while still adhering to standards and guidelines.</p>
<p>Sometimes the most creative work is done working within constraints - the constraints force the creator to innovate.</p>
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			<wfw:commentRss>http://www.pixelthread.co.uk/2008/04/22/progressive-enhancement/feed/</wfw:commentRss>
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		<item>
		<title>Ben Newman is good at drawing</title>
		<link>http://www.pixelthread.co.uk/2008/04/01/ben-newman-is-good-at-drawing/</link>
		<comments>http://www.pixelthread.co.uk/2008/04/01/ben-newman-is-good-at-drawing/#comments</comments>
		<pubDate>Tue, 01 Apr 2008 20:28:12 +0000</pubDate>
		<dc:creator>Sam</dc:creator>
		
		<category><![CDATA[design]]></category>

		<category><![CDATA[illustration]]></category>

		<guid isPermaLink="false">http://pixelthread.co.uk/?p=38</guid>
		<description><![CDATA[Ben Newman&#8217;s a talented illustrator with a unique and distinct style. I came across his work in a small gallery in Clifton, then got in touch. I suggested he design a header for Ian Parkinson - parkinsonmedia and he&#8217;s going to design a logo for this blog soon : )
Illustration can be a really valuable [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bennewman.co.uk/" target="_blank">Ben Newman</a>&#8217;s a talented illustrator with a unique and distinct style. I came across his work in a <a href="http://www.somagallery.co.uk/" target="_blank">small gallery in Clifton</a>, then got in touch. I suggested he design a header for <a href="http://www.parkinsonmedia.co.uk" target="_blank">Ian Parkinson - parkinsonmedia</a> and he&#8217;s going to design a logo for this blog soon : )</p>
<p>Illustration can be a really valuable element of web design. More organic, less digital.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>SXSW UK?</title>
		<link>http://www.pixelthread.co.uk/2008/04/01/sxsw-uk/</link>
		<comments>http://www.pixelthread.co.uk/2008/04/01/sxsw-uk/#comments</comments>
		<pubDate>Tue, 01 Apr 2008 20:04:04 +0000</pubDate>
		<dc:creator>Sam</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://pixelthread.co.uk/?p=37</guid>
		<description><![CDATA[I&#8217;ve been thinking for a while that it would be great to set up a design / interactive conference in Bristol. It&#8217;s a perfect location, with a small centre, lively web community, lots of great venues around the docks.
But to do it well needs some heavyweights behind it&#8230; Bristol Media people have been out to [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been thinking for a while that it would be great to set up a design / interactive conference in Bristol. It&#8217;s a perfect location, with a small centre, <a href="http://www.under-score.org.uk/" target="_blank">lively web community</a>, lots of great venues around the docks.</p>
<p>But to do it well needs some heavyweights behind it&#8230; <a href="http://www.bristolmedia.co.uk/" target="_blank">Bristol Media</a> people have been out to SXSW this year and have been talking about some possibilities on their <a href="http://bristolmediasxsw2008.tumblr.com/" target="_blank">tumblr</a> (tumblr - wtf? The new twitter that&#8217;s the new blogger etc etc??)</p>
<p>Maybe with the likes of Mike Bennett of <a title="Bristol Media" href="http://www.bristolmedia.co.uk/">Bristol Media</a>, Benjamin Hostler of <a title="Beef" href="http://www.wearebeef.co.uk/">Beef</a>, Hazel Grian of <a title="Licorice" href="http://www.licorice-media.com/">Licorice Media</a>,  Andy Parkhouse of <a title="Team Rubber" href="http://www.teamrubber.com/">Team Rubber</a> and Clare Reddington of <a title="iShed" href="http://www.ished.net/">iShed</a>, it could happen. It would be great to tempt people away from London for a few days. And great for Bristol&#8217;s profile as digital city.</p>
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		</item>
		<item>
		<title>Future of Web Design (FOWD)</title>
		<link>http://www.pixelthread.co.uk/2008/04/01/future-of-web-design-fowd/</link>
		<comments>http://www.pixelthread.co.uk/2008/04/01/future-of-web-design-fowd/#comments</comments>
		<pubDate>Tue, 01 Apr 2008 19:52:35 +0000</pubDate>
		<dc:creator>Sam</dc:creator>
		
		<category><![CDATA[design]]></category>

		<category><![CDATA[new media]]></category>

		<category><![CDATA[fowd]]></category>

		<category><![CDATA[google]]></category>

		<category><![CDATA[sxsw]]></category>

		<guid isPermaLink="false">http://pixelthread.co.uk/?p=36</guid>
		<description><![CDATA[
I&#8217;ve just signed up for FOWD in London April 17-18. I&#8217;m sure I&#8217;m not quite cool enough for it, but the speaker list reads like a who&#8217;s who of high profile webbers, so it should be an interesting couple of days. I&#8217;d love to go out to South by Southwest in Texas next year, so [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://www.futureofwebdesign.com/assets/images/buttons/button-fowd01.gif" alt="FOWD logo" /></p>
<p>I&#8217;ve just signed up for <a href="http://www.futureofwebdesign.com/" target="_blank">FOWD</a> in London April 17-18. I&#8217;m sure I&#8217;m not quite cool enough for it, but the speaker list reads like a who&#8217;s who of high profile webbers, so it should be an interesting couple of days. I&#8217;d love to go out to <a href="http://sxsw.com/" target="_blank">South by Southwest</a> in Texas next year, so far I haven&#8217;t been able to justify the cost (and probably won&#8217;t be able to next year either!).</p>
<p>I don&#8217;t think we&#8217;ll actually be discussing the future of web design, probably more about current web design. <a href="http://www.beatnic.co.uk" target="_blank">Nic</a> says the web&#8217;s going to be your desktop within a few years - he&#8217;s probably right, it&#8217;s already happening. <a href="http://docs.google.com" target="_blank">Google Docs</a> has become my most used software after Photoshop and Firefox, and despite a few flaws, <a href="http://www.basecamphq.com/" target="_blank">Basecamp&#8217;s</a> become essential for bigger projects.</p>
<p>Anyway I&#8217;m looking forward to <em>&#8220;interacting with innovators and thought leaders from across the design community&#8221;</em> as FOWD put it on their pitch! See you there?</p>
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